Ein neuer Patch eingetroffen!
Today"™s patch focuses on some more render optimizations, that should increase your FPS, and introducing a basic decay system, which should clean garbage objects from your world
Patch notes (ver. 0.2.5.1):
- Basic decay system is now in place! Gravestones, lootbags, dropped items, animal corpses will disappear in a few game days.We have warned you! Time to build some proper storage facilities and containers to store your stuff in!
- Made some render side optimizations that should increase your FPS in most gameplay situations. Some texture flickering on distant objects is possible and will be fixed in following patches
- Tweaked some container sizes to be more useful
- Beautified and reworked some fortifications to disable the possibility of /stuck respawning on top of them. We are still working on a proper solution to avoid /stuck or respawn exploits
- Lowered Pounce upforce. It can no longer be used to jump over fortifications
- Equipped items will auto-unequip now if required skill has lowered below requirements
- Forest midnight growth optimized. That should reduce or eliminate "midnight lag" on some or most of the servers
- You can no longer kick or ban yourself while in GM mode
- Fixed cooking recipes to be available on lower Cooking levels. Fixed some cooking recipes to be more logical
- Lamp post fire and light positions fixed
- Added some more debug info to hunt down more client side crashes
- Numerous client and server side crash fixes provided