UPDATE: Patch Notes (0.2.5.1)

  • Ein neuer Patch eingetroffen!


    Today"™s patch focuses on some more render optimizations, that should increase your FPS, and introducing a basic decay system, which should clean garbage objects from your world



    Patch notes (ver. 0.2.5.1):

    • Basic decay system is now in place! Gravestones, lootbags, dropped items, animal corpses will disappear in a few game days.We have warned you! Time to build some proper storage facilities and containers to store your stuff in!
    • Made some render side optimizations that should increase your FPS in most gameplay situations. Some texture flickering on distant objects is possible and will be fixed in following patches
    • Tweaked some container sizes to be more useful
    • Beautified and reworked some fortifications to disable the possibility of /stuck respawning on top of them. We are still working on a proper solution to avoid /stuck or respawn exploits
    • Lowered Pounce upforce. It can no longer be used to jump over fortifications
    • Equipped items will auto-unequip now if required skill has lowered below requirements
    • Forest midnight growth optimized. That should reduce or eliminate "midnight lag" on some or most of the servers
    • You can no longer kick or ban yourself while in GM mode
    • Fixed cooking recipes to be available on lower Cooking levels. Fixed some cooking recipes to be more logical
    • Lamp post fire and light positions fixed
    • Added some more debug info to hunt down more client side crashes
    • Numerous client and server side crash fixes provided