Urban Games hat einen großen Patch in arbeit dieser kann in Steam unter Transport Fever 2 --> Eigenschaften --> Beta --> testing, getestet und ausprobiert werden.
Die Wichtigsten Punkte sind:
- Verbesserung der RAM benutzung
- Das gelegentliche verschwinden des Upgradetools für Straßen Schienen und Oberleitungen,
- Bessere performance beim Ausbau von Stationen etwa Häfen.
- Bessere Performance für AMD Grafikkarten
- Bessere Performance beim: Laden von spielständen sowie ladezeiten, Lienenmanager,Vehicelmanager uvm.
Die ganzen Patchnotes und alle Änderungen gibts unten auf englisch.
Alles anzeigenRelease notes
Testing
The following non-stable version can be tested on Steam branch "testing":
Version 28030 (February 26, 2020)
- Fixed keep/auto option disappeared for bus lane / tram track / catenary
Version 28023 (February 26, 2020)
- Improved memory usage: significantly lower RAM consumption
- Improved module builder performance (harbors)
- Improved terrain rendering performance: particularly on AMD graphic cards
- Improved terrain quality settings by adding two more options
- Improved grass rendering performance
- Improved line editing performance
- Improved save game loading time
- Improved line/vehicle manager usability: double-click on line opens line window
- Improved lines table: added links
- Improved vehicle manager: added condition column
- Improved line manager cargo config icon style
- Improved vehicle statistics: added links
- Improved line statistics: added links to line window charts and finances
- Improved add mods to savegame button
- Improved track catenary: distance between poles depending on curvature
- Improved train depot with high speed upgrade ("No country for old trains" ach.)
- Improved underground rendering for module builder/bulldozer (modding)
- Improved modding stability: removing bridge or tunnel mods no longer crashes
- Improved LODs for all rail stations
- Improved LODs for harbor/airport
- Improved LODs for train/road/tram depot
- Improved LODs for ships
- Improved LODs for asian locomotives
- Improved LODs for avelia_express, eurodual and ten_wheeler
- [Campaign] Improved cargo counting in mission 15
- [Campaign] Improved translations in mission 16
- [Campaign] Improved custom cargo models in several missions
- Fixed crash when cloning vehicle on a line without stops
- Fixed random crash when starting a new game or generating streets in editor
- Fixed street terminal builder costs label not shown for non-terminals
- Fixed Alt/Ctrl hotkey combination issue
- Fixed some shortkeys
- Fixed vehicle editor details when (re)moving waggons
- Fixed vehicle window left click unfocus issue
- Fixed multiple unit flipped icon issue
- Fixed carrier filter buttons order
- Fixed cloned aircraft ignoring small/large hangar
- Fixed cockpit camera cargo item style
- Fixed ground texture glitches
- Fixed several small performance issues
- Fixed various vehicle balancing issues
- Fixed line cargo configuration icon not showing active state in certain cases
- Fixed collision with modular station when deleting and rebuilding a connected track
- Fixed a train station building graphic glitch
- Fixed issue where cargo items at truck stations not merging in 10 item groups
- Fixed issue when building stations or depots leading to short game freeze
- Fixed missing paths at train station main entrance
- Fixed ship jumping when docked at terminus dock
- Fixed UI playing many sound effects at once
- Fixed ships virgo, herkules_xi, dunara_castle and zoroaster not beeing big ships
- Fixed industries and streets showing incorrect costs (map editor)
- Fixed streets incorrectly having maintenance costs (map editor)
- Fixed construction menu filter button list not scrollable (modding)
- Fixed only four track types limitation within the rail station construction (modding)
- Fixed vehicle maintenance costs when interval is non-default (modding)
- Added bulldozer brush feature: keep bulldozing while mouse pressed
- Added free bulldozer functionality: bullozing is generally free
- Added refund bulldozer functionality: get a refund when bulldozing immediately